Hi Chris, I'd like to submit my game for this comp: 2010, a Philatelists Odyssey. I stopped debugging it the second I heard about the CGC! I feel it's crapness comes mainly from the poor object collection ability and it's slowness (I wrote in basic planning to play on an emulator at higher processor speed). I wrote it in ZXSpin, I'm assuming it will work in all formats. Having said that I'm currently (trying) to learn assembly language and planning to write a better version. There are some absolute crackers on your site, the Mojon Twins one and the Quest for the Golden Egg. Top stuff! Cheers Dave Hughes Oh, forgot to mention: 10 levels: 1-1984 2-Delia Smiths Boudoir 3-The Greasy Spoon 4-The Yellow House 5-The screaming habdabs 6-Svalbard 2050 7-Rupert Murdochs House 8-Matthew Smiths mind 9-How many bytes left? 10-Monoliths? Cheers Dave