CSS CGC 2010

The Rules

The competition is now closed and winners and losers have been announced, but the rules to the competition were as follows:

  1. BloodBaz is the man. He is always right.
  2. Entries must be shockingly crap
  3. Entries should run on a real or emulated Sinclair computer (ZX80, ZX81, ZX Spectrum (16K, 48K, 128K, +2, +2A, +3 or similar clone)).  Other platforms will be considered providing that the platform is vaguely Sinclair related.
  4. Entries should be submitted in a standard file format (Snapshot or Tape) supported by at least one of the following emulators: ZX Spin, FUSE, Spectaculator.  If the game needs to be run on a different emulator then let me know when you submit it.
  5. The closing date will be 31st December 2010 10th January 2011 at 11:59:59.99pm and not a moment later.  This deadline will definitely not change, not ever, guaranteed, for sure.
  6. Entries will be scutinised, analyised and critisised and then added to this site for the public in general to laugh at.
  7. Entries should be emailed to .
  8. By submitting games you agree to grant non-profit distrubution permission on them.  After the competition, the game will be uploaded onto the World of Specturm Archive.
  9. Results will be posted in early 2011.
  10. Winners will receive a low budget prize.
  11. The loser will receive the dubious honour of hosting CSSCGC2011.